KPM Interactive Module

Unit 1: Lukisan (Drawing)

Pendidikan Seni Visual Tingkatan 1

Cover Page

Interactive Smart Book — Pendidikan Seni Visual Tingkatan 1

Prepared for KPM 2026. This static MVP currently includes Unit 1 demo.

Main Index

  • Unit 1: Lukisan (Available)
  • Unit 2: Catan Cat Air (Planned)
  • Unit 3: Cetakan Timbulan (Planned)
  • Unit 4: Perhiasan Diri Tradisional (Planned)
  • Unit 5: Anyaman (Planned)
  • Unit 6: Identiti Korporat (Planned)

User Guide

  1. Read Introduction and Guru Maya first.
  2. Complete all 3 activities.
  3. Submit Quiz and Assessment.
  4. Check Result for recommendation.

Progress Dashboard

Overall Program Progress: 1/6 units (demo mode)

Current Unit: Unit 1 - Lukisan

Status: In progress

Introduction (Pengenalan)

This unit teaches the basics of drawing: line, shape, value, and simple composition.

  • Learning Outcome 1: Identify key drawing elements.
  • Learning Outcome 2: Arrange drawing steps correctly.
  • Learning Outcome 3: Apply basic understanding in quiz and assessment.

Guru Maya

👩‍🏫

Welcome! In drawing, start with light sketch lines, define shape, then add shading.

Activity A: Drag & Drop (Drawing Sequence)

Drag steps into the correct order.

Step Cards

Drop Zone (Top = Step 1)

Activity B: Hotspot (Tool Identification)

Click on the labels to discover each tool usage.

Drawing tools

Activity C: Quick Quiz

1) Which comes first in basic drawing process?

2) True or False: Eraser is only for mistakes, never for highlights.

Assessment (Penilaian)

Final mini-assessment (5 points total).

1) Which tool is best for initial outline?

2) Arrange mentally: sketch → shape → shading. Is this correct?

3) Best purpose of hotspot learning:

Result & Next Recommendation

Complete previous activities to generate final result.